
About Tangible Coding
Tangible Coding is a low-screen approach to computational thinking for primary classrooms.
Instead of starting at a keyboard, children arrange physical commands to solve story-based missions — building sequences, testing them and debugging together. The thinking happens out loud and on the table, where pupils can discuss it and teachers can see it.
Our Story
Tangible Coding was founded by Bun Tang and Ian Cameron from a shared belief that children should not have to begin computational thinking only through screens, keyboards or abstract code. In Scottish primary classrooms, many pupils already learn best by touching, moving, building, talking and solving problems together. Tangible Coding grew from the idea that coding should be made visible: the sequence, logic, mistakes and debugging process should sit on the table where children can see it, discuss it and improve it as a group.
They created Tangible Coding to bridge classroom reality and future-ready computational thinking. The company’s first implementation uses RoBico and CleverBlocks as powerful facilitation tools, but Tangible Coding is not a robot reseller. The real product is the methodology: curriculum-linked missions, physical coding cards, mats, tiles, unplugged activities, teacher guides and classroom-ready resources. Tangible Coding is being built as a practitioner-led, research-informed and classroom-tested model.
Bun TANG
Bun brings the systems, curriculum-product and education-business side of Tangible Coding. With a background in Information Systems, Social Science, NGO management and education entrepreneurship, he focuses on turning good classroom ideas into structured products, repeatable workflows, school-ready proposals and scalable delivery models.
Ian CAMERON
Ian brings the classroom credibility behind Tangible Coding. With around two decades of Scottish primary teaching, STEM education and teacher-training experience, he helps ensure that our lessons are not just technically interesting, but realistic for real classrooms, real teachers and real children.
